Update build scripts and enhance README: Modify build command to delete HTML files before building, improve search indexing command, and add a badge for DeepWiki in the README. Refactor math subject initialization and enhance type definitions in BigNumbersScale component for better clarity and maintainability. Introduce sound effects in vertical arithmetic workbench for improved user interaction.

This commit is contained in:
Hananoshika Yomaru 2026-05-20 22:05:38 -07:00
parent 27e802777f
commit 3f3ea4a36c
14 changed files with 180 additions and 25 deletions

View file

@ -54,10 +54,33 @@ function BigNumbersScale() {
return;
}
const ctx = canvas.getContext("2d");
if (!ctx) return;
const canvasCtx = canvas.getContext("2d");
if (!canvasCtx) return;
const ctx: CanvasRenderingContext2D = canvasCtx;
const STEPS = [
type CoreTone = "green" | "purple" | "orange" | "yellow" | "cyan";
type CoreColorInfo = {
hex: string;
rgb: [number, number, number];
glow: string;
};
type StepMeta = {
id: string;
label: string;
value: number;
power: string;
tone: CoreTone;
example: string;
rawTime: number;
};
type TierMeta = {
index: number;
unitValue: number;
colorName: CoreTone;
label: string;
};
const STEPS: StepMeta[] = [
{ id: "one", label: "1", value: 1, power: "10⁰", tone: "green", example: "A single heartbeat. The primary unit of all structures.", rawTime: 1 },
{ id: "ten", label: "10", value: 10, power: "10¹", tone: "green", example: "The fingers on two hands. The basic structural unit of decimal arithmetic.", rawTime: 10 },
{ id: "hundred", label: "100", value: 100, power: "10²", tone: "purple", example: "Grains of salt in a pinch. Page count of a short story.", rawTime: 100 },
@ -68,23 +91,23 @@ function BigNumbersScale() {
{ id: "ten_million", label: "10 Million", value: 10_000_000, power: "10⁷", tone: "yellow", example: "Population of a major mega-city like Tokyo, Seoul, or London.", rawTime: 10_000_000 },
{ id: "hundred_million", label: "100 Million", value: 100_000_000, power: "10⁸", tone: "cyan", example: "Total books published in human history. Heartbeats of a cat over its lifetime.", rawTime: 100_000_000 },
{ id: "billion", label: "1 Billion", value: 1_000_000_000, power: "10⁹", tone: "cyan", example: "Grains of sand in a typical children's playground. Light travel distance in meters in 3.3 seconds.", rawTime: 1_000_000_000 },
] as const;
];
const CORES = {
const CORES: Record<CoreTone, CoreColorInfo> = {
green: { hex: "#14b8a6", rgb: [20, 184, 166] as [number, number, number], glow: "rgba(20, 184, 166, 0.4)" },
purple: { hex: "#8b5cf6", rgb: [139, 92, 246] as [number, number, number], glow: "rgba(139, 92, 246, 0.4)" },
orange: { hex: "#f97316", rgb: [249, 115, 22] as [number, number, number], glow: "rgba(249, 115, 22, 0.4)" },
yellow: { hex: "#f59e0b", rgb: [245, 158, 11] as [number, number, number], glow: "rgba(245, 158, 11, 0.4)" },
cyan: { hex: "#06b6d4", rgb: [6, 182, 212] as [number, number, number], glow: "rgba(6, 182, 212, 0.4)" },
} as const;
};
const TIERS = [
const TIERS: TierMeta[] = [
{ index: 0, unitValue: 1, colorName: "green", label: "Units (Green)" },
{ index: 1, unitValue: 100, colorName: "purple", label: "Hundreds (Purple)" },
{ index: 2, unitValue: 10_000, colorName: "orange", label: "Ten-Thousands (Orange)" },
{ index: 3, unitValue: 1_000_000, colorName: "yellow", label: "Millions (Yellow)" },
{ index: 4, unitValue: 100_000_000, colorName: "cyan", label: "Hundred-Millions (Cyan)" },
] as const;
];
type VisualMode = "NORMAL" | "COMPRESSING" | "EXPANDING";
type Speed = "slow" | "normal" | "fast";
@ -230,7 +253,7 @@ function BigNumbersScale() {
y = 0;
radius = 5;
alpha = 1;
colorInfo = CORES.green;
colorInfo: CoreColorInfo = CORES.green;
constructor(index: number, tierIdx: number) {
this.index = index;
@ -652,7 +675,7 @@ function BigNumbersScale() {
});
btnPrevStep.addEventListener("click", () => {
let closestSmallerStep = STEPS[0]!.value;
let closestSmallerStep: number = STEPS[0]!.value;
for (let i = STEPS.length - 1; i >= 0; i -= 1) {
if (STEPS[i]!.value < state.targetValue) {
closestSmallerStep = STEPS[i]!.value;
@ -664,7 +687,7 @@ function BigNumbersScale() {
});
btnNextStep.addEventListener("click", () => {
let closestLargerStep = STEPS[STEPS.length - 1]!.value;
let closestLargerStep: number = STEPS[STEPS.length - 1]!.value;
for (let i = 0; i < STEPS.length; i += 1) {
if (STEPS[i]!.value > state.targetValue) {
closestLargerStep = STEPS[i]!.value;

View file

@ -496,12 +496,10 @@ function SimultaneousSolverWorkbench() {
</div>
<Show when={current() && !error()}>
{(step) => (
<div class="sim-solver__step-panel">
<h3 class="sim-solver__step-title">{step().title}</h3>
<div class="sim-solver__step-math" innerHTML={renderLatex(step().latex)} />
</div>
)}
<div class="sim-solver__step-panel">
<h3 class="sim-solver__step-title">{current()!.title}</h3>
<div class="sim-solver__step-math" innerHTML={renderLatex(current()!.latex)} />
</div>
</Show>
</div>
</div>

View file

@ -10,3 +10,5 @@ export function initMathSubject(root: HTMLElement): void {
panel.classList.add("book-question__solution");
}
}
export const initSubject = initMathSubject;

View file

@ -76,6 +76,7 @@
.va-workbench__brand {
display: flex;
align-items: center;
flex-wrap: wrap;
gap: 0.75rem;
margin-bottom: 0.25rem;
}
@ -105,6 +106,24 @@
font-weight: 600;
}
.va-workbench__sound-btn {
margin-left: auto;
font: inherit;
font-size: 0.72rem;
font-weight: 600;
padding: 0.35rem 0.55rem;
border: 1px solid var(--line);
border-radius: 999px;
background: color-mix(in srgb, var(--paper) 55%, var(--card-bg));
color: var(--soft-ink);
cursor: pointer;
}
.va-workbench__sound-btn:hover {
border-color: var(--accent);
color: var(--ink);
}
.va-workbench__field {
display: flex;
flex-direction: column;

View file

@ -5,6 +5,82 @@ type Op = "+" | "-" | "*" | "/";
const DEFAULT_NUMBERS = "27\n59";
class WorkbenchSound {
private ctx: AudioContext | null = null;
muted = true;
private lastTick = 0;
private ensureCtx() {
if (!this.ctx) {
this.ctx = new (
window.AudioContext ||
(window as typeof window & { webkitAudioContext?: typeof AudioContext }).webkitAudioContext
)();
}
if (this.ctx.state === "suspended") {
void this.ctx.resume();
}
}
toggleMute() {
this.ensureCtx();
this.muted = !this.muted;
return this.muted;
}
private play(
type: OscillatorType,
fromHz: number,
toHz: number,
duration: number,
gainStart: number
) {
if (this.muted) return;
this.ensureCtx();
if (!this.ctx) return;
const osc = this.ctx.createOscillator();
const gain = this.ctx.createGain();
osc.connect(gain);
gain.connect(this.ctx.destination);
osc.type = type;
osc.frequency.setValueAtTime(fromHz, this.ctx.currentTime);
if (toHz > fromHz) {
osc.frequency.exponentialRampToValueAtTime(toHz, this.ctx.currentTime + duration);
} else {
osc.frequency.linearRampToValueAtTime(toHz, this.ctx.currentTime + duration);
}
gain.gain.setValueAtTime(gainStart, this.ctx.currentTime);
gain.gain.exponentialRampToValueAtTime(0.001, this.ctx.currentTime + duration);
osc.start();
osc.stop(this.ctx.currentTime + duration + 0.01);
}
playTick() {
if (!this.ctx) return;
const now = this.ctx.currentTime;
if (now - this.lastTick < 0.04) return;
this.lastTick = now;
this.play("sine", 520, 220, 0.07, 0.07);
}
playGenerate() {
this.play("triangle", 200, 420, 0.22, 0.11);
}
playTogglePlay(playing: boolean) {
if (playing) {
this.play("triangle", 260, 600, 0.15, 0.09);
} else {
this.play("sawtooth", 440, 220, 0.12, 0.06);
}
}
playError() {
this.play("square", 180, 120, 0.16, 0.08);
}
}
function VerticalArithmeticWorkbench() {
let rootRef!: HTMLElement;
let canvasRef!: HTMLCanvasElement;
@ -19,6 +95,11 @@ function VerticalArithmeticWorkbench() {
const [stepTotal, setStepTotal] = createSignal(0);
const [playing, setPlaying] = createSignal(false);
const [speed, setSpeed] = createSignal(800);
const [soundMuted, setSoundMuted] = createSignal(true);
const sound = new WorkbenchSound();
let lastStep = 0;
let lastPlaying = false;
const progress = () =>
stepTotal() > 0 ? (stepCurrent() / stepTotal()) * 100 : 0;
@ -32,12 +113,23 @@ function VerticalArithmeticWorkbench() {
visualizer.onMessage = (msg, err) => {
setMessage(msg);
setIsError(!!err);
if (err) sound.playError();
};
visualizer.onStep = (current, total) => {
setStepCurrent(current);
setStepTotal(total);
if (current !== lastStep) {
sound.playTick();
}
lastStep = current;
};
visualizer.onPlayState = (nextPlaying) => {
setPlaying(nextPlaying);
if (nextPlaying !== lastPlaying) {
sound.playTogglePlay(nextPlaying);
}
lastPlaying = nextPlaying;
};
visualizer.onPlayState = setPlaying;
const resize = () => visualizer?.resizeCanvas();
resize();
@ -72,6 +164,7 @@ function VerticalArithmeticWorkbench() {
const generate = () => {
visualizer?.setOperation(operation());
visualizer?.generateFromInput(numbersInput());
sound.playGenerate();
};
return (
@ -93,6 +186,18 @@ function VerticalArithmeticWorkbench() {
<span class="va-workbench__brand-text">
Arithmetic <strong>Visualizer</strong>
</span>
<button
type="button"
class="va-workbench__sound-btn"
aria-pressed={!soundMuted()}
title={soundMuted() ? "Enable sound effects" : "Mute sound effects"}
onClick={() => {
const muted = sound.toggleMute();
setSoundMuted(muted);
}}
>
{soundMuted() ? "🔇 Muted" : "🔊 Active"}
</button>
</div>
<div class="va-workbench__field">
@ -112,7 +217,10 @@ function VerticalArithmeticWorkbench() {
classList={{ "va-workbench__op-btn--active": operation() === op }}
aria-pressed={operation() === op}
aria-label={label}
onClick={() => setOperation(op)}
onClick={() => {
setOperation(op);
sound.playTick();
}}
>
{op === "*" ? "×" : op === "/" ? "÷" : op}
</button>