A locus is the set of all points that satisfy a given condition. Loci connect
geometric constructions with equations and constraints.
Basic loci patterns
- Fixed distance \(r\) from point \(A\): a circle center \(A\), radius \(r\).
- Fixed distance from line \(l\): two parallel lines on each side of \(l\).
- Equidistant from points \(A,B\): perpendicular bisector of \(AB\).
- Equidistant from two intersecting lines: angle bisectors.
Constructing loci
- Translate condition into known locus type.
- Construct each required locus accurately.
- Find intersection of loci for final solution points/region.
Loci and inequalities
Conditions like “distance at most 3 cm from line” describe a region, not a single line.
Boundary inclusion matters:
- \(\le\): boundary included (solid)
- \(<\): boundary excluded
Algebra links
Coordinate forms:
- Circle: \((x-h)^2+(y-k)^2=r^2\)
- Perpendicular bisector from equal-distance condition \(PA=PB\)
Modeling with loci
Loci are used for coverage regions, safe-distance boundaries, and optimal placement constraints.
Exam strategy
- Underline keywords: equidistant, fixed distance, within, at least.
- Draw boundaries first, then shade valid region.
- State whether endpoints/boundaries are included.
- Use intersections of loci to justify final points.