Mensuration in 3D focuses on volume (space inside solids) and surface area (total outer area).
Always keep units consistent before substituting values.
For any prism/cylinder:
\[ \text{Volume}=\text{base area}\times\text{height}. \]
Cylinder formulas:
\[ V=\pi r^2h,\qquad \text{TSA}=2\pi r^2+2\pi rh. \]
\[ V_{\text{pyramid}}=\frac13(\text{base area})h,\qquad V_{\text{cone}}=\frac13\pi r^2h. \]
Cone curved surface area:
\[ \text{CSA}_{\text{cone}}=\pi rl \]
where \(l\) is slant height. Total surface area adds base area \(\pi r^2\).
\[ V=\frac43\pi r^3,\qquad \text{Surface area}=4\pi r^2. \]
Split complex shapes into known solids, then add/subtract volumes or areas appropriately.
Common contexts include capacity, material usage, and mass:
\[ \text{mass}=\text{density}\times\text{volume}. \]